This weekend, I plan to add color. Same color scheme as the previous versions...although I might add some additional shading .

It is sort of like the Horzine building map where it sort of connects to the underground lab level. This map you actually have three different sections that are basically their own map (although you'll see snippets of the other maps in the "window box" areas around the edge of the map. Odds are, I'll end up just putting it together in UDK as the KF SDK is really clunky (using Unreal 2004 is like me laying out a book using paste up boards and an exacto knife...doable but torturous). But I keep drifting back to the idea of using the KF SDK simply because it would give me an actual functioning level.
I have another map I started back in October of 2010...but I can't show it until I make some serious alterations to it for "reasons".
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